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Cody Matson
Cody Matson
3D Environment Artist
Salt Lake City, United States

Summary

I'm an eager, proficient artist with excellent social skills and a strong work ethic. I work with others very well, I take criticism even better, and I'm always willing to go the extra mile for a project or product deadline.

Skills

3D ModelingTexturingGame Development

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
xNormal
xNormal
Krita
Krita

Productions

    • Video Game
      A Boy and His Beard
    • Year
      2017
    • Role
      Art Lead, Art Production
    • Company
      EAE, University of Utah

Experience

  • 3D Environment Art at Stormhaven Studios
    United States of America
    January 2018 - Present

    • Worked alongside the art director and the different team disciplines to develop environmental hero props within technical guidelines and in line with the studio art style.

    • Finished and fixed various assets submitted by past artists that weren’t performance-friendly or didn’t meet the director’s artistic standards.

    • Created assets from concept art and prepared them for use in-engine with all required materials and functionality with lots of iteration and feedback directing the process.

    • Engaged the community through art streams and early access testing events.